Computer can also be used much more biolinquistics way and to be philosophical/psychological helping system
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Machine Learning is not a key to have a creating machine.
It seems that Machine Learning is up today but the main point deals with Neumann and Turing to have a mind to an Engine.

Panu Åberg
Was born in 1969. He has a lot of knowledge in neurology, psychology, philosophy, and philosophy of mind. He is interested in human cognition as a process and has acquired 5 professional qualifications ranging from violin to funk bass player and pianist (not piano professional), as well drums. He pursued a 3-year professional education in horticulture, started programming related to cognitive process in 1996. He received in interim certificate in cooking after year. With 21 years of university experience, he's close to completing a master's degree in cognitive science and psychology. He holds a bachelor's degree in music therapy with a focus on psychology. He is also interested in arts beside music. He drew human pictures daily for a year in 1993, but later shifted his focus to human cognition. He is scientifically interested in various fields including computer history and neurologically tracking thinking process. The university describes him as a high-level generalist, although he doesn't like the term "multitalented" given by doctors as he is interested in all scientific aspects,
BOOK. 11 Philosophical Reflections and Mental Health Support through Computer Simulation Technology
PRICE 40e fysical book
DIGITAL BOOK 30 E
SALES ITEM
THE BOOK IS AVAILABLE IN DIGITAL OR PHYSICAL FORMAT.
TO ODER THE BOOK:
SEND AN EMAIL TO panupeukku@gmail.com
IF YOU WANT THE PHYSICAL BOOK, INCLUDE YOUR ADDRESS IN THE EMAIL YOUR CHOICE.
ONCE YOU'VE SENT THE EMAIL, I'LL SEND YOU PAYMENT DETAILS. ONCE THE PAYMENT IS RECEIVED, I'LL DELIVER THE BOOK AS PER YOUR PREFERENCE.
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Machinemind/simulations
The "Eliza" was the 1 st chat program by Jospeph Weizenbaum. I t was published in 1966. After that computer expert and psychiatrist Ken (Kenneth) Mark Colby made wieth his team "Parry" - simualtion, which was much more larger by natural langue processing than "Eliza". "Parry" was a "paranoid schizophrenic" and the dialogue was with in simulation quit locig.
The most famous work by Collby which I have investigate by program style was "Over coming depression". That interactive helping simulation he did over 20 years till end of his life. It's a quit interesting and I have leant from that many code habits. I was interested in on that over 10 - years how it has been programmed.
Like I have written and spoken there is a machinemind ability to buid and then
there is humanmind. The easy way is say "yes ofcause there is humanmind", but I don't mean by that. My point was that still there is somekind of machinemind and humanmind includs ofcause humans. And when the ego, superego and ID, (like Freud has investigated about our mind) is in the computer I think we have to still talk by word "Machinemind",
because human nature is something which is not possible reach by an Engine.

How we learn by computer simulation human behavior? I have programmed since 1996 psycholocigal simulations by Natural Language Processing with A.I. My result has been good. I wrote finnish -english book about that subject. It seems, that My "Book 11" goes Well !!! Scientictific libraries are interested in that. So I will know you when you can borrow my book from the library. It has written by Finnish-English. "Book 11 Philosophical Reflections and Mental Health Support through Computer Simulation Technology" (printed 2025). The Book deals with my own Psychology-Math-ScientificHistory areas and My program language name is Banskux. The DOS is needed.
THE HUMAN THOUGHT AND HUMAN BRAIN
are formed by electricity and chemical substances such as dopamine and serotonin, and so on. After a human dies, this energy "ball" goes to a place we do not know. I am trying to understand the human thought process through computer simulation. How does a human think? Therefore, my artificial intelligence research is the study of human thinking.
The photo of my programmed simulation CMW5.2.

Graphical part of My psychological helping progam-simulation. This is a question part put 4 The best objects scale 1-30 (1,2,3,4) to put them the willing place. And like R - language "Scatterplot3d" In the front are smaller value and a back is the Best object numerical value.

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